Package VisionEgg :: Module ThreeDeeMath :: Class TransformMatrix
[frames | no frames]

Class TransformMatrix


Method Summary
  __init__(self)
  rotate(self, angle_degrees, axis_x, axis_y, axis_z)
Follows the right hand rule.
  scale(self, x, y, z)
  transform_vertices(self, verts)
  translate(self, x, y, z)

Method Details

rotate(self, angle_degrees, axis_x, axis_y, axis_z)

Follows the right hand rule.

I visualize the right hand rule most easily as follows:
Naturally, using your right hand, wrap it around the axis of
rotation. Your fingers now point in the direction of rotation.

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