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| Package VisionEgg :: Module Lib3DS :: Class Model3DS |
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object --+
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ClassWithParameters --+
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Stimulus --+
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Model3DS
Model3DS -- A 3D model from a .3ds file
Parameters
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orient_angle -- (Real)
Default: 0.0
orient_axis -- (Sequence3 of Real)
Default: (0.0, 1.0, 0.0)
position -- (Sequence3 of Real)
Default: (0.0, 0.0, 0.0)
scale -- (Sequence3 of Real)
Default: (1.0, 1.0, 1.0)
Constant Parameters
===================
filename -- (String)
Default: (determined at instantiation)
mipmaps_enabled -- (Boolean)
Default: True
shrink_texture_ok -- (Boolean)
Default: False
texture_mag_filter -- (Integer)
Default: 9729
texture_min_filter -- (Integer)
Default: 9987
texture_wrap_s -- (Integer)
Default: (determined at instantiation)
texture_wrap_t -- (Integer)
Default: (determined at instantiation)
| Method Summary | |
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Instantiate and get ready to draw. | |
Draw the stimulus. | |
dump_materials(self)
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dump_meshes(self)
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dump_nodes(self)
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| Inherited from ClassWithParameters | |
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Set a parameter with type-checked value This is the slow but safe way to set parameters. | |
Perform type check on all parameters... | |
| Inherited from object | |
x.__delattr__('name') <==> del x.name... | |
x.__getattribute__('name') <==> x.name... | |
x.__hash__() <==> hash(x)... | |
helper for pickle... | |
helper for pickle... | |
x.__repr__() <==> repr(x)... | |
x.__setattr__('name', value) <==> x.name = value... | |
x.__str__() <==> str(x)... | |
| Inherited from type | |
T.__new__(S, ...) -> a new object with type S, a subtype of T... | |
| Class Variable Summary | |
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dict |
constant_parameters_and_defaults = {'shrink_texture_ok':...
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dict |
parameters_and_defaults = {'position': ((0.0, 0.0, 0.0),...
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| Inherited from Stimulus | |
tuple |
__slots__ = ('parameters', 'constant_parameters')
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member_descriptor |
constant_parameters = <member 'constant_parameters' of '...
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member_descriptor |
parameters = <member 'parameters' of 'Stimulus' objects>
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| Method Details |
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__init__(self,
**kw)
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draw(self)Draw the stimulus. (Called by Viewport instance.) This method is called every frame. This method actually performs the OpenGL calls to draw the stimulus.
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| Class Variable Details |
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parameters_and_defaults
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| Generated by Epydoc 2.0 on Fri Sep 19 18:29:40 2003 | http://epydoc.sf.net |